Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at gil@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

Scott takes a peek at the history of the frantic real-time co-op game Space Cadets, designed by our own Geoff Engelstein, his daughter Sydney Engelstein, and his son Brian Engelstein. 

Direct download: Ludology_208.5_Mixdown.mp3
Category:general -- posted at: 12:00pm EDT

Emma and Gil welcome the multitalented Hawke Robinson, who discusses his experiences using role-playing games as therapy for at-risk youth and adults. How can games help people gain empathy and pull them into a positive mindset? And how has Hawke's 40+ years of RPG experience helped him form these programs?

You can learn more about Hawke and his work here: http://www.hawkerobinson.com/

CONTENT WARNING: This episode touches on sensitive topics like suicide, homicide, violence against children, and sexual assault.

 

Direct download: Ludology_208_Mixdown.mp3
Category:general -- posted at: 12:00pm EDT

Geoff reviews the concept of "information" from a mathematical perspective, which might be different from the definition you're used to. What real-world implications did this concept lay the groundwork for?

Direct download: Ludology_207.5_Mixdown.mp3
Category:general -- posted at: 12:00pm EDT