Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at gil@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

In this classic GameTek, Geoff talks about how we see patterns even when there aren't any, and what that means for game designers.

Duration: 8:01

Direct download: GameTek_Classic_176_Apophenia.mp3
Category:general -- posted at: 7:00am EST

Since there were humans, they've been putting things into categories. What are some of the ways games are categorized? Is this useful, or a distraction?

Duration: 59:56

Direct download: Ludology_Episode_176.mp3
Category:general -- posted at: 7:00am EST

Professor Scott Rogers is back with another Bio of a Board Game, taking a look at Talisman!

Duration: 9:28

Direct download: GameTek_Classic_175_Talisman.mp3
Category:general -- posted at: 7:00am EST

Recorded live at the Gathering of Friends, Gil and Geoff have an opportunity to sit down and chat with Eric Lang, designer of Rising Sun, the Dice Masters series, and much more. We talk about his role at CMON, his design process, and the state of the industry.

Duration: 44:36

Direct download: Ludology_Episode_175.mp3
Category:general -- posted at: 7:33am EST