Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at gil@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

In this third listener question episode, Ryan and Geoff respond to a veritable panoply of user questions, and field them with their usual combination of aplomb and pithy aphorisms.

Duration: 1:04:57

Direct download: Ludology_Episode_61.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek, Geoff talks about PokerBots: How they are programmed, why they're a problem, and how to detect them.

Duration: 04:54

Direct download: GameTek_Classic_60_-_PokerBots.mp3
Category:general -- posted at: 7:00am EST

Rules! Every game has them, but they are a big source of gamer frustration.  Ryan and Geoff put their heads together to come up with rules for rules.

What makes for a good set of rules? What are common pitfalls? How should they be structured? What should be highlighted? 

Duration: 01:13:35

Direct download: Ludology_Episode_60.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek, Geoff talks about the difference between playing a human vs an AI opponent. Do we act and feel differently about the game? If so, why?

Duration: 5:58

Direct download: GameTek_Classic_59_-_Man_vs_Machine.mp3
Category:general -- posted at: 7:00am EST