Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at gil@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

In a spooky Biography of a Board Game, Scott Rogers takes a look at Chill: Black Morn Manor and Betrayal at House on the Hill.

Direct download: GameTek_Classic_186_Black_Morn_Betrayal.mp3
Category:general -- posted at: 7:00am EST

Gil and Geoff are joined by Isaac Vega, designer of Dead of Winter and Neon Gods to discuss ways to integrate story into the board games.

Duration: 55:25

Direct download: Ludology_Episode_186.mp3
Category:general -- posted at: 6:30am EST

In this classic GameTek, Geoff dives into the details of the AI that defeated the top poker players on the planet.

Direct download: GameTek_Classic_185_Libratus.mp3
Category:general -- posted at: 1:26pm EST

Gil and Geoff discuss hard incentives vs soft incentives. What makes people want to play a game? What makes them have fun? What makes them want to play again?

Duration: 56:12

Direct download: Ludology_Episode_185.mp3
Category:general -- posted at: 9:45am EST