Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at gil@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

Mike and Geoff open up the mailbag and answer difficult and interesting listener questions!

Duration: 1:09:26

Direct download: Ludology_Episode_109.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek, Geoff takes a look at the debate that raged in the 1990's between Narratologists and Ludologists.

Duration: 05:59

Direct download: GameTek_Classic_108_-_Ludology_v_Narratology.mp3
Category:general -- posted at: 7:00am EST

Geoff is pleased to welcome Scott Rogers, designer of video games such as Darksiders and God of War, and author of the books Level Up! and Swipe This!

The discussion centers around the concept of a 'level' as popularized in video games. Why is it such a popular way to organize games? What advantages does it give the designer? And what is the analog in the boardgame world?

Duration: 01:16:05

Direct download: Ludology_Episode_108.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek, Geoff looks at how a good analogy can dramatically simplify learning a game.

Duration: 06:00

Direct download: GameTek_Classic_107_-_Analogies.mp3
Category:general -- posted at: 12:00pm EST