Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at gil@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

In this classic GameTek, Geoff takes a look at the physics behind the coin toss.

Duration 5:39

Direct download: GameTek_Classic_154_Coin_Toss.mp3
Category:general -- posted at: 7:00am EST

Gil and Geoff are pleased to welcome Morten Monrad Pedersen, to discuss the art of designing solo games.

Morten has designed several popular solo variants to games, including Scythe and Viticulture. What are the design techniques for solo games? How do they differ from multiplayer games?

Duration:  1:14:38

Direct download: Ludology_Episode_154.mp3
Category:general -- posted at: 7:00am EST

Scott Rogers joins us with a new Biography of a Board Game - Arkham Horror!

Duration: 6:16

Direct download: GameTek_Classic_153_-_Arkham_Horror.mp3
Category:general -- posted at: 12:13pm EST

Gil and Geoff tackle ties in games. How important are tiebreakers? What are good and bad ways to design them?

Duration: 1:18:18

Direct download: Ludology_Episode_153.mp3
Category:general -- posted at: 7:00am EST