Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at gil@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

In this classic GameTek episode, Geoff talks about the Prisoner's Dilemma and how it applies to board games.

Direct download: Ludology_-_GameTek_Classic_-_Prisoners_Dilemma_Part_1.mp3
Category:general -- posted at: 11:11am EST

Ryan and Geoff conclude their discussion of balance by looking at a variety of questions:

What does it mean for a game to be balanced?

What are the different types of balance?

Can a game be too balanced?

Direct download: Ludology_Episode_6.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek segment Geoff takes a look at triangular numbers and the way they are used in game designs. Features a bonus appearance by Alan Moon (sort of)!

Direct download: Ludology_-_GameTek_Classic_-_Triangular_Numbers.mp3
Category:general -- posted at: 9:48am EST

Games that seem to have multiple strategies sometimes end up having just one dominant strategy that players follow. In this episode, Ryan and Geoff discuss ways the pitfalls of game design that can lead to this, and ways designers avoid it.

Direct download: Ludology_Episode_5-2.mp3
Category:general -- posted at: 1:11pm EST