Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at gil@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

Ryan and Geoff are joined by JVMF-auction winner Chaz Marler, to discuss the use of icons in games. Why use icons? What games have useful icons, and others not so much?  And what is Geoff's suggestion for the Dice Tower musical episode?

Duration: 01:17:28

Direct download: Ludology_Episode_73.mp3
Category:general -- posted at: 7:00am EST

In this classic GameTek, Geoff takes a look at playtesting. What are the different types of playtesting, and how do they fall short?

Direct download: GameTek_Classic_72_-_Playtesting.mp3
Category:general -- posted at: 10:27am EST

And we're back!! Ryan and Geoff kick off the new year with a new series: The Most Influential Games.

Part 1 covers 1900 - 1969.  What are the most influential games from these years?

Duration: 1:08:47

Direct download: Ludology_Episode_72.mp3
Category:general -- posted at: 7:00am EST