Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Ludology is made possible by the support and donations of listeners like you.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at gil@ludology.net or geoff@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

Scott discusses the history of the legendary deduction game Cluedo. 

Direct download: Ludology_200.5_Mixdown.mp3
Category:general -- posted at: 12:00pm EST

After 200 episodes, Geoff has decided to step back from Ludology to focus on game design and book writing. So we've gathered previous co-hosts Ryan Sturm and Mike Fitzgerald, as well as future co-host Emma Larkins and future contributor Professor Scott Rogers, for a big slam-bang going away party! 

You'll continue to hear Geoff with his GameTek segment every 4 weeks. And if you'd like to stay in touch, follow him on Twitter: https://twitter.com/gengelstein

Direct download: Ludology_200_Mixdown.mp3
Category:general -- posted at: 12:00pm EST

Geoff discusses the art of x-ray diffraction, and how it relates to board games.

Direct download: GameTek_Classic_199_Crystallography.mp3
Category:general -- posted at: 7:00am EST

Gil and Geoff discuss uncertainty in games, using Greg Costikyan's _Uncertainty in Games_ as a guide. What kinds of uncertainty are there in games? How do they affect the game experience? 

Direct download: Ludology_199_Mixdown.mp3
Category:general -- posted at: 12:00pm EST