Aug 30, 2020
Geoff ponders a tricky question: how come we get iconic characters from video games, like Mario or Pac-Man, but none from board games?
Aug 23, 2020
In the past few years, Ludology has recorded a live episode at Gen Con. We weren't going to let a global pandemic stop us this year!
Recorded as part of Gen Con Online 2020, Emma, Gil, and Scott streamed this recording live on Twitch. We had an excellent turnout in the chat, and everyone seemed to really enjoy this new...
Aug 16, 2020
This is the 50th Biography of a Board Game episode! To celebrate, Scott takes us through the history of his first board game, Rayguns and Rocketships.
BIBLIOGRAPHY OF A BOARD GAME
Aug 9, 2020
Emma and Gil welcome game designer, educator, and birder Chidi Paige to discuss how games and play benefit education, how she designed her bird-themed game Birdwiser, and how competitive birdwatching has affected her as a person.
0m22s: From educationcloset.com: "STEAM Education is an approach to learning...
Aug 2, 2020
Geoff muses on the difference between explicitly calling out the way a game system works, versus letting players implicitly discover how the players discover how the system works. Is one clearly better than the other?
Tell us how you feel in the Ludology forums!
Here's more information about Geoff's game Versailles...