Jun 24, 2018
In this classic GameTek, Geoff discusses design considerations for real time games. Plus a coda!
Jun 17, 2018
Gil and Geoff are pleased to welcome Volko Ruhnke, designer of the COIN series, about Counter-Intelligence operations throughout history. How do you capture the dynamics of these complex conflicts in a game? What are the challenges with designing simulations and general? And what can he tell us about his time in the...
Jun 10, 2018
Professor Scott Rogers is back with another Biography of a Board Game! This time, Agricola is under the spotlight.
Jun 3, 2018
We welcome Theresa Duringer of Temple Gates Games, developer of the Race for the Galaxy app to talk about the process of developing and incorporating AI, how to make it smarter or dumber or more human, and more.