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Welcome!

Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

We post a new Ludology episode every other week. In these episodes, hosts Erica Bouyouris and Sen-Foong Lim deep-dive into a single topic within game design, often with a well-regarded guest from the game industry. We generally focus on tabletop game design (mainly board games and RPGs), but we often pull in experts from all forms of games, from video games to escape rooms to slot machines.

On weeks where there is no flagship Ludology episode, we will alternate between two smaller mini-sodes. Erica and Sen are currently in search of content creators for these 5-15 minute slots, so please reach out if you have ideas!

Our History

We aim for most Ludology episodes to be timeless, so you are welcome to explore our entire catalog. Most of it should age quite well. The podcast was started in 2011 by Geoff Engelstein and Ryan Sturm, with Mike Fitzgerald taking over for Ryan in 2015. Gil and Scott joined the show in 2017 when Mike stepped aside, and Emma joined in 2019 when Geoff ended his tenure as host. Emma left in 2021, and Erica and Sen joined us. Since then, Scott stepped down in 2022 and Gil will be hanging up his mic in 2023, leaving Erica and Sen to carry on this amazing legacy.

Contact Us 

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at hello@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

Support the Show

Ludology is made possible through the support and donations of listeners like you.

Become a Patron of Ludology:

Become a patron

Make a one-time or monthly donation here. The link will take you to Erica's account.

Feb 26, 2012

In this classic GameTek, Geoff examines games about evolution. Which work, and which don't, and do any of them accurately capture the key concepts of evolutionary science?


Feb 19, 2012

Ryan and Geoff are joined by Dr. Lewis Pulsipher to talk about games that feel epic.  What features are required for a game to feel epic? Can a short game be epic? Is it impossible to make an epic game about certain topics?

Dr. Pulsipher is the designer of Britannia, and a noted writer on game theory....


Feb 12, 2012

In this classic GameTek, Geoff takes a look at hot streaks, cold streaks, and our predisposition to see patterns in what is actually random data.


Feb 5, 2012

Today is Superbowl Sunday, and Team Ludology is tackling sports boardgames with guests Cody Jones and John Richard from Game On with Cody & John.  Are there game design challenges particular to sports games? What has worked and what doesn't? And what do we want to see more of?  All your questions will be answered in...