May 20, 2012
In this GameTek segment Geoff looks at the math behind Push Your Luck games. When another roll is one roll too many...
This was originally broadcast in Dice Tower episode 143 in March of 2009.
May 13, 2012
Ryan and Geoff tackle reviews and criticism. What are the different types? What drives people to write reviews? How do people use them? Do game reviews need to differ from film or book reviews? All these questions, and more, are discussed, dear listener, in this latest episode of Ludology.
May 6, 2012
In this classic GameTek, Geoff talks about the characteristics of a good trading game. What drives the gameplay? How much does value need to be obscured? Is it better or worse to have stuff worth more to some players than others?
Duration: 5 minutes
May 5, 2012
Ryan and Geoff conduct a 'virtual interview' with William Attia, the designer, most notably, of Caylus. Ryan declares that Caylus is the "most important game since Puerto Rico". Can he support that bold contention?
Note: This file has corrected the 'stereo' issue with the earlier posting.