Apr 22, 2012
Well before the current wave of online boardgames, both web-based and mobile, Geoff reflected on his experience with PBEM gaming back in the dark ages in this classic GameTek episode.
05:00
Apr 15, 2012
Geoff and Ryan field several listener questions this episode, weighing in on quite a diverse range of topics. To add to the difficulty, Ryan responds to all questions with the flu.
Length: 1:01
Apr 8, 2012
In this classic GameTek Geoff looks at research linking temperature to social interactions. When should you give your opponents a cup of coffee instead of a soda?
We have also started a new file naming scheme with this episode that hopefully will meet everyone's needs.
Apr 2, 2012
Ryan and Geoff continue their discussion of the Auction mechanic. How much should the true value of what you're bidding on be hidden? And how can that be done? Plus, mechanics that really are auctions but don't look like one, and the Sturm Theory of Unified Prioritization.