Oct 29, 2017
Scott Rogers is back with another Biography of a Board Game! This time, he talks about the history of Scotland Yard, and early SdJ winner!
Oct 22, 2017
Gil and Geoff take a deep dive into the design of Terraforming Mars. What makes it tick? What works and what doesn't?
Oct 15, 2017
In this classic GameTek, Geoff looks at classic story-telling techniques to see how they might apply to game design.
Oct 8, 2017
Gil and Geoff are delighted to welcome Jason Morningstar, designer of Fiasco, The Shab-Al-Hiri Roach, Night Witches, and other innovative RPGs. We discuss how to better integrate story and narrative into games when there is no GM, the social contract that requires, and pitfalls along the way.
Oct 1, 2017
In this Biography of a Board Game, Scott Rogers reveals the secret history of Uno!