Sep 29, 2016
Mike and Geoff are thrilled to welcome two of the designers of Thornwatch, Mike Krahulik and Mike Selinker, to discuss their game design process, and their views on gaming culture. Mike Krahulik is the artist for the popular webcomic Penny Arcade and co-founder with Jerry Holkins. Mike Selinker is founder of Lone Shark...
Sep 25, 2016
In this classic GameTek, Geoff discusses games with 'Hidden But Trackable' information. Is it OK to write things down?
Sep 18, 2016
Mike and Geoff discuss the way that constraints, both internal and external, affect the design process. They are pleased to welcome guest Grant Rodiek, designer of Cry Havoc, to discuss his 54-card Guild, which challenges designers to develop games using only 54 cards.
Sep 11, 2016
In this classic GameTek, Geoff looks at the ancient Greek practice of Antidosis, and it's application as a game mechanism.
Sep 4, 2016
Mike and Geoff talk about teaching games in convention environments. If you are giving demos of a game in a booth, what are the key things to focus on? How much depth do you go into?
They also discuss teaching games in general, with tips for getting things going smoothly.