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Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

We post a new Ludology episode every other week. In these episodes, hosts Erica Bouyouris and Sen-Foong Lim deep-dive into a single topic within game design, often with a well-regarded guest from the game industry. We generally focus on tabletop game design (mainly board games and RPGs), but we often pull in experts from all forms of games, from video games to escape rooms to slot machines.

On weeks where there is no flagship Ludology episode, we will alternate between two smaller mini-sodes. Erica and Sen are currently in search of content creators for these 5-15 minute slots, so please reach out if you have ideas!

Our History

We aim for most Ludology episodes to be timeless, so you are welcome to explore our entire catalog. Most of it should age quite well. The podcast was started in 2011 by Geoff Engelstein and Ryan Sturm, with Mike Fitzgerald taking over for Ryan in 2015. Gil and Scott joined the show in 2017 when Mike stepped aside, and Emma joined in 2019 when Geoff ended his tenure as host. Emma left in 2021, and Erica and Sen joined us. Since then, Scott stepped down in 2022 and Gil will be hanging up his mic in 2023, leaving Erica and Sen to carry on this amazing legacy.

Contact Us 

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at

Ludology is part of The Dice Tower Network, the premier board game media network.

Support the Show

Ludology is made possible through the support and donations of listeners like you.

Become a Patron of Ludology:

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Make a one-time or monthly donation here. The link will take you to Erica's account.

May 29, 2022

Erica and Gil chat with returning guest Banana Chan and our own Sen-Foong Lim about designing their game Jiangshi: Blood in the Banquet Hall. What's it like making a game about a specific demographic, and who is this game for?


0m54s: Banana was last on the show in Ludology 228 - The Roles We Play.

May 22, 2022

Scott takes us through the history of the classic word game Scrabble.

May 15, 2022

Gil and Sen chat with game designer, developer, and polyhedral dice addict Sydney Engelstein of Indie Game Studios about how to pitch your game to a publisher, the process of designing and developing Terraforming Mars: Ares Expedition, coming up with new narrative for Aeon's End, and what kinds of theater would best be...

May 8, 2022

Geoff chats with Mikael Le Bourhis of Asmodee Research and Game In Lab about the work they are doing studying the impact of tabletop gaming on society and life.

You can find out more information from Game In Lab here.

May 1, 2022

Erica and Sen chat with localization expert, "gaming handyman," and occasional street busker Matthew Legault of Scorpion Masqué to discuss what it takes to move a game from one language to another. 


25m03s - Here's the bonus episode we did about the production and translation of Agricola. Scott Rogers also...