May 29, 2022
Erica and Gil chat with returning guest Banana Chan and our own Sen-Foong Lim about designing their game Jiangshi: Blood in the Banquet Hall. What's it like making a game about a specific demographic, and who is this game for?
SHOW NOTES
0m54s: Banana was last on the show in
Ludology 228 - The Roles We Play.
4m56s:...
May 15, 2022
Gil and Sen chat with game designer, developer, and polyhedral dice addict Sydney Engelstein of Indie Game Studios about how to pitch your game to a publisher, the process of designing and developing Terraforming Mars: Ares Expedition, coming up with new narrative for Aeon's End, and what kinds of theater would best be...
May 1, 2022
Erica and Sen chat with localization expert, "gaming handyman," and occasional street busker Matthew Legault of Scorpion Masqué to discuss what it takes to move a game from one language to another.
SHOW NOTES
25m03s - Here's the bonus episode we did about the production and translation of Agricola. Scott Rogers also...