Dec 17, 2017
Geoff has an insight about how game structure can keep players engaged, and is excited to share.
Dec 10, 2017
In this classic GameTek, Geoff talks about how we are really bad at telling how good we really are.
Dec 3, 2017
Gil and Geoff are delighted to welcome Tim Fowers to discuss player psychology, and how that can be leveraged by game designers.
Tim is the designer of Burgle Bros, Paperback, and more, and the owner of Fowers Games, which publishes his titles.