Aug 30, 2015
In this classic GameTek Geoff looks at memory, and how games work with or against it.
Aug 23, 2015
Mike and Geoff are pleased to welcome pinball game designer Keith Johnson, designer of games such as Simpsons Pinball Party, Revenge From Mars, and Lord of the Rings.
What are the special design techniques used for designing a pinball game? How do you keep players engaged? How do you make the fixed physical layout feel...
Aug 16, 2015
In this classic GameTek, Geoff talks about luck and what increases or decreases it.
Aug 9, 2015
Mike and Geoff are pleased to welcome guest Richard Borg to discuss the art of designing war games with mainstream appeal. Mr. Borg is the designer of the Command and Colors series of games, which includes Memoir 44 and Battlelore. What are the features of an entry-level wargame? How can you simplify but still capture...
Aug 1, 2015
In this classic GameTek, Geoff talks about making the player feel powerful.
We also launch our part of the big Dice Tower Network contest!