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Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

We post a new Ludology episode every other week. In these episodes, hosts Erica Bouyouris and Sen-Foong Lim deep-dive into a single topic within game design, often with a well-regarded guest from the game industry. We generally focus on tabletop game design (mainly board games and RPGs), but we often pull in experts from all forms of games, from video games to escape rooms to slot machines.

On weeks where there is no flagship Ludology episode, we will alternate between two smaller mini-sodes. Erica and Sen are currently in search of content creators for these 5-15 minute slots, so please reach out if you have ideas!

Our History

We aim for most Ludology episodes to be timeless, so you are welcome to explore our entire catalog. Most of it should age quite well. The podcast was started in 2011 by Geoff Engelstein and Ryan Sturm, with Mike Fitzgerald taking over for Ryan in 2015. Gil and Scott joined the show in 2017 when Mike stepped aside, and Emma joined in 2019 when Geoff ended his tenure as host. Emma left in 2021, and Erica and Sen joined us. Since then, Scott stepped down in 2022 and Gil will be hanging up his mic in 2023, leaving Erica and Sen to carry on this amazing legacy.

Contact Us 

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at

Ludology is part of The Dice Tower Network, the premier board game media network.

Support the Show

Ludology is made possible through the support and donations of listeners like you.

Become a Patron of Ludology:

Become a patron

Make a one-time or monthly donation here. The link will take you to Erica's account.

Oct 30, 2022

Sen and Erica chat with Roberta Taylor about her games, diving deeper into Creature Comforts and the upcoming Maple Valley, specifically. They discuss cozy games and Roberta's philosophy towards design.

Roberta's BGG Page:

Oct 23, 2022

Geoff discusses what he calls the "Sweet Spot" in games, and how it can help your design.

Oct 16, 2022

Sen and Erica chat with Brian Neff, the freelance developer who currently handles the Unmatched System for Restoration Games, about the process he uses for playtesting and balancing a game with an ever-expanding roster that boasts just under 40 playable characters to date. They chat about how both quantitative and...

Oct 9, 2022

In this classic Biography of a Board Game, Scott takes a look at how the horror game Betrayal at House on the Hill came to be.

Oct 2, 2022

Erica and Sen talk with Spenser Starke about his game, Alice is Missing, and it's jump to the big screen. They discuss how to design cinematic narrative structure into tabletop games, calibration tools, and more!





Alice Is Missing