Oct 30, 2022
Sen and Erica chat with Roberta Taylor about her games, diving deeper into Creature Comforts and the upcoming Maple Valley, specifically. They discuss cozy games and Roberta's philosophy towards design.
Roberta's BGG Page: https://boardgamegeek.com/boardgamedesigner/12374/roberta-taylor
Oct 23, 2022
Geoff discusses what he calls the "Sweet Spot" in games, and how it can help your design.
Oct 16, 2022
Sen and Erica chat with Brian Neff, the freelance developer who currently handles the Unmatched System for Restoration Games, about the process he uses for playtesting and balancing a game with an ever-expanding roster that boasts just under 40 playable characters to date. They chat about how both quantitative and...
Oct 9, 2022
In this classic Biography of a Board Game, Scott takes a look at how the horror game Betrayal at House on the Hill came to be.
Oct 2, 2022
Erica and Sen talk with Spenser Starke about his game, Alice is Missing, and it's jump to the big screen. They discuss how to design cinematic narrative structure into tabletop games, calibration tools, and more!
Timestamp |
Note |
Link |
00:01:05 |
Alice Is Missing |