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Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

We post a new Ludology episode every other week. In these episodes, hosts Emma Larkins and Gil Hova (sometimes with Professor Scott Rogers) deep-dive into a single topic within game design, often with a well-regarded guest from the game industry. We generally focus on board game design, but we often pull in experts from all forms of games, from video games to slot machines.

On weeks where there is no flagship Ludology episode, we will alternate between two smaller mini-sodes.

GameTek is a long-running feature from the Dice Tower podcast by Ludology co-founder Geoff Engelstein that explores the math and science behind games.  GameTek Classic episodes were once broadcast on The Dice Tower podcast, while other GameTek episodes were recorded specially for Ludology.

Biography of a Board Game is a series hosted by Scott Rogers that explores the history behind classic and modern board games. It was once on The Dice Tower, but has since moved full-time to Ludology.

We aim for most Ludology episodes to be timeless, so you are welcome to explore our entire catalog. Most of it should age quite well. The podcast was started in 2011 by Geoff Engelstein and Ryan Sturm, with Mike Fitzgerald taking over for Ryan in 2015. Gil joined the show in 2017 when Mike stepped aside, and Emma joined in 2019 when Geoff ended his tenure as host.

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at gil@ludology.net or emma@ludology.net.

Ludology is made possible through the support and donations of listeners like you.

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Ludology is part of The Dice Tower Network, the premier board game media network.

Oct 29, 2017

Scott Rogers is back with another Biography of a Board Game! This time, he talks about the history of Scotland Yard, and early SdJ winner!

Duration: 7:25


Oct 22, 2017

Gil and Geoff take a deep dive into the design of Terraforming Mars. What makes it tick? What works and what doesn't?

Duration: 1:17:52


Oct 15, 2017

In this classic GameTek, Geoff looks at classic story-telling techniques to see how they might apply to game design.

Duration: 05:52


Oct 8, 2017

Gil and Geoff are delighted to welcome Jason Morningstar, designer of Fiasco, The Shab-Al-Hiri Roach, Night Witches, and other innovative RPGs. We discuss how to better integrate story and narrative into games when there is no GM, the social contract that requires, and pitfalls along the way.

Duration: 1:10:35


Oct 1, 2017

In this Biography of a Board Game, Scott Rogers reveals the secret history of Uno!

Duration: 07:45