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Welcome!

Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

We post a new Ludology episode every other week. In these episodes, hosts Erica Bouyouris and Sen-Foong Lim deep-dive into a single topic within game design, often with a well-regarded guest from the game industry. We generally focus on tabletop game design (mainly board games and RPGs), but we often pull in experts from all forms of games, from video games to escape rooms to slot machines.

On weeks where there is no flagship Ludology episode, we will alternate between two smaller mini-sodes. Erica and Sen are happy to announce that Sarah Shipp of Shippboard Games and Stephanie Campbell of TTRPGKids will be joining us for the next year, providing additional content between our longer episodes.

Sarah's segment, Thinking Beyond Mechanisms, is a monthly feature that dives deeper into the other aspects of games beyond the dice and cards we're all familiar with.

Stephanie's segment, TTRPGKids, explores how parents and teachers can use role playing games with children in the home and in the classroom.

We hope you enjoy the additional content!

Our History

We aim for most Ludology episodes to be timeless, so you are welcome to explore our entire catalog. Most of it should age quite well. The podcast was started in 2011 by Geoff Engelstein and Ryan Sturm, with Mike Fitzgerald taking over for Ryan in 2015. Gil and Scott joined the show in 2017 when Mike stepped aside, and Emma joined in 2019 when Geoff ended his tenure as host. Emma left in 2021, and Erica and Sen joined us. Since then, Scott stepped down in 2022 and Gil will be hanging up his mic in 2023, leaving Erica and Sen to carry on this amazing legacy.

Erica and Sen are working to bring new voices to Ludology and have some great things to announce as gaming expands to include even more people!

Contact Us 

Have your own thoughts about our topics? We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion.

You can also email us at hello@ludology.net.

Ludology is part of The Dice Tower Network, the premier board game media network.

If you have questions that you'd like answered on Ludology, let us know by filling out this Google Form; you can also leave an audio question that we can use on the show, if you wish! 

Burning Questions for Ludology

Burning Question

Support the Show

Ludology is made possible through the support and donations of listeners like you.

We currently have 3 "First Listen" series that will go out to Patrons well in advance of the audio being released to the wider audience.

  • The Memories that Made Us (monthly) - memories about gaming experiences that helped shape the people that bring modern games to life
  • Tales from the Designer Toolbox (monthly) - tips and tricks from industry pros learned from both success and failure
  • Ludology Live - recordings from conventions around the world

Patrons will also get extra consideration for any giveaways that we might have!

Become a Ludology Patron

Become a patron

You can also make a one-time or monthly donation here. The link will take you to Erica's account. People who donate in this way will not have access to the Patreon page - sorry!

Apr 18, 2021

Emma and Gil sit down with Carla Kopp of Weird Giraffe Games and Galactic Raptor Games to discuss designing solo modes for games, the merits of "bots" in solo games, and how these bots tend to be named "Steve."

SHOW NOTES

2m00s: Carla's first published game Super Hack Override.

4m53s: We spoke with Morten Monrad Pedersen on Ludology 154 - Leave Me Alone! about using Automa to make solo versions of games.

7m02s: Sarah Reed is a game designer, disability advocate, and all-around excellent person. 

11m00s: The Cat Lady implementation for iOS and Android.

18m20s: Just a quick reminder that we’re talking about the digital implementation of the game Cat Lady, as opposed to Carla’s tabletop AIs. AI difficulty levels are more common in apps than they are in tabletop games. 

19m45s: The Splendor digital implementation is sadly no longer available.

20m34s: Gil mentions the solo mode that comes in the tabletop version of It’s a Wonderful World. Emma mentions the solo mode from the Galaxy Trucker app.

21m13s: Calico

21m47s: Gil forgets to mention that Friedemann Friese included an “achievement sheet” in Copycat.

23m49s: Race for the Galaxy. We chatted with Theresa Duringer, CEO of Temple Gates, who developed the app, in Ludology 177 - AI AI, Captain! 

24m26s: We're talking about the COIN (Counterinsurgencies) series of games, which have asymmetry built into them. Usually, each faction has a bot that allows many or all factions to be present in the game, even at a low player count. We talked to Volko Ruhnke, who began the series, in Ludology 178 - COIN Operated.

24m56s: The virtual gaming platform Tabletop Simulator.

26m54s: The three-body problem.

27m19s: Power Grid: The Robots

28m33s: Dune: Imperium, Smartphone Inc.

29m21s: Gil's second published game Battle Merchants.

31m24s: The Networks

33m10s: The underrated but absolutely amazing Fantasy Realms. 

34m49s: Seven Wonders and Alhambra. We discussed desicion scales in games with Matt Wolfe in Ludology 157 - Come Scale Away.

35m36s: Abandon All Artichokes

36m51s: Skull, Space Dealer

37m33s: Weird Giraffe's upcoming games: Sara Perry's Gift of Tulips, and Fertessa Alysse's Wicked & Wise.

40m12s: Tokaido

48m02s: Carla's company with Dan Letzring, Galactic Raptor. Dan also runs Letiman Games.

51m45s: Bunny Kingdom, Root. We interviewed Root's designer, Cole Wehrle, most recently on Ludology 222 - Johnny Fairplay.

53m07s: Charterstone, Feudum

55m48s: The free cardmaking program nanDECK.

56m59s: The often-linked conditions of Narcolepsy and Cataplexy.

1h05m58s: "Tony" here is designer, podcast host, and excellent person Tony Miller.

1h09m09s: Carla’s website, Discord, and Twitter.