May 17, 2020
Today, we put Emma in the spotlight to find out what went into designing her newest game, Abandon All Artichokes, how many cards she actually designed for it, and how the game was almost derailed by an Infinite Potato Problem.
8m39s: Don't let the bean theme throw you off. Bohnanza is one of the best trading games you'll find.
9m15s: Bonnie Pang did the wonderful art for Artichokes.
Phil has mentioned in passing that Sushi Go took many, many tries to get right. Another example of how hard it is to make a good, light game!
15m22s: Emma casually references Joseph Campbell's Hero's Journey here.
26m29s: Seth Jaffee's article on balancing game elements and "finding the unit" is still immensely valuable to game designers everywhere.
31m59s: Cardboard Edison's publisher directory is an invaluable resource to game designers looking for a publisher for their prototypes.
49m18s: We'll post a link to the design diary in the Ludology forums as soon as it goes online!
55m16s: Emma's first episode.
56m43s: Dominion, the game that popularized deckbuilding as an in-game mechanism.