Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

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Ryan and Geoff finally resolve the cliff-hanger back from episode 12 and reveal the game they think brought dice back into popularity as a design tool not just a randomizer but as an integral part of gaming mechanics. They discuss a variety of techniques that have been used to incorporate dice into modern games, and speculate on what the future will bring.

Direct download: Ludology_Episode_14.mp3
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